300 truth or dare questions

A story to tell or a playful challenge to try.

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Showing 101-200 of 300 questions

Creative corners

  1. Truth

    What is a detail about a useful question you would be happy to tell the group?

  2. Truth

    What is your most lighthearted opinion about an ordinary object with a story?

  3. Truth

    What is your most lighthearted opinion about a comforting routine?

  4. Truth

    What would surprise your friends about your answer to a question about a skill you learned slowly?

  5. Truth

    What is your honest first thought about a tiny celebration?

  6. Truth

    What is your honest first thought about a creative gift?

  7. Truth

    What would surprise your friends about your answer to a question about a favorite season?

  8. Truth

    What is your most lighthearted opinion about a conversation that changed a plan?

  9. Truth

    What is a detail about a useful mistake you would be happy to tell the group?

  10. Truth

    What have you never been asked about a dream day out?

  11. Truth

    What is a small truth about your experience of a good recommendation?

  12. Truth

    What would surprise your friends about your answer to a question about an idea you wrote down?

  13. Truth

    What have you never been asked about an idea you wrote down?

  14. Truth

    What have you never been asked about a surprising collection?

  15. Truth

    What is an unexpected memory you associate with an idea you wrote down?

Everyday surprises

  1. Dare

    Tell a two-sentence mystery about a clever pencil. Give it a cheerful ending. Use an imaginary town fair as the setting.

  2. Dare

    Mime using a curious squirrel for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  3. Dare

    Invent a new board game named after a musical sandwich. Explain one rule. Use an imaginary town fair as the setting.

  4. Dare

    Invent a friendly superhero whose only equipment is a lost mitten. Describe their first mission. Use an imaginary town fair as the setting.

  5. Dare

    Invent a new board game named after a tiny library. Explain one rule. Use an imaginary town fair as the setting.

  6. Dare

    Invent a friendly superhero whose only equipment is a talking teapot. Describe their first mission. Use an imaginary town fair as the setting.

  7. Dare

    Describe a cafe run by a mysterious postcard. Name its signature snack. Use an imaginary town fair as the setting.

  8. Dare

    Describe a squeaky bicycle as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  9. Dare

    Describe a dramatic houseplant as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  10. Dare

    Tell a two-sentence mystery about an enormous bookmark. Give it a cheerful ending. Use an imaginary town fair as the setting.

  11. Dare

    Give a 20-second advertisement for a miniature castle. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  12. Dare

    Make a three-line poem about a dancing cactus. Rhyming is optional. Use an imaginary town fair as the setting.

  13. Dare

    Mime using a runaway sock for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  14. Dare

    Make up a short weather forecast in which a polite dragon is the main event. Use an imaginary town fair as the setting.

  15. Dare

    Give a polite acceptance speech for an imaginary award shaped like a squeaky bicycle. Use an imaginary town fair as the setting.

Good stories

  1. Truth

    What is one thing you would admit to being curious about when it comes to a challenge you enjoyed?

  2. Truth

    What have you never been asked about a book you would happily lend?

  3. Truth

    What is something you changed your mind about in relation to a small act of kindness?

  4. Truth

    What would surprise your friends about your answer to a question about a lesson from traveling?

  5. Truth

    What is one thing you would admit to being curious about when it comes to a tiny celebration?

  6. Truth

    What is your most lighthearted opinion about a useful question?

  7. Truth

    What is something you changed your mind about in relation to a place that made you curious?

  8. Truth

    What have you never been asked about a small adventure close to home?

  9. Truth

    What is a small truth about your experience of a tradition you invented?

  10. Truth

    What is something you would enthusiastically defend about a project you paused?

  11. Truth

    What is something you would enthusiastically defend about a good weekend ritual?

  12. Truth

    What is something you changed your mind about in relation to a small adventure close to home?

  13. Truth

    What is one thing you would admit to being curious about when it comes to a discovery on a walk?

  14. Truth

    What is a detail about a favorite way to welcome someone you would be happy to tell the group?

  15. Truth

    What is an unexpected memory you associate with a tradition you invented?

A little more curious

  1. Dare

    Give a polite acceptance speech for an imaginary award shaped like a bubble-powered bus. Use an imaginary town fair as the setting.

  2. Dare

    Describe an enormous bookmark as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  3. Dare

    Invent a new board game named after a mysterious postcard. Explain one rule. Use an imaginary town fair as the setting.

  4. Dare

    Give a 20-second advertisement for a paper crown. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  5. Dare

    Give a 20-second advertisement for a runaway sock. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  6. Dare

    Describe a cafe run by a traveling armchair. Name its signature snack. Use an imaginary town fair as the setting.

  7. Dare

    Describe a cafe run by a paper crown. Name its signature snack. Use an imaginary town fair as the setting.

  8. Dare

    Mime using a clever pencil for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  9. Dare

    Make up a short weather forecast in which a lost mitten is the main event. Use an imaginary town fair as the setting.

  10. Dare

    Give a 20-second advertisement for a colorful suitcase. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  11. Dare

    Mime using a colorful suitcase for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  12. Dare

    Give a 20-second advertisement for a clever pencil. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  13. Dare

    Make up a short weather forecast in which a bubble-powered bus is the main event. Use an imaginary town fair as the setting.

  14. Dare

    Invent a new board game named after a clever pencil. Explain one rule. Use an imaginary town fair as the setting.

  15. Dare

    Give a polite acceptance speech for an imaginary award shaped like a garden gnome. Use an imaginary town fair as the setting.

Easy openers

  1. Truth

    What is your most lighthearted opinion about a dream day out?

  2. Truth

    What is a detail about an idea you wrote down you would be happy to tell the group?

  3. Truth

    What is your most lighthearted opinion about a discovery on a walk?

  4. Truth

    What is something you would enthusiastically defend about a change of perspective?

  5. Truth

    What is something you changed your mind about in relation to a tiny celebration?

  6. Truth

    What is a small truth about your experience of a piece of advice you actually used?

  7. Truth

    What would surprise your friends about your answer to a question about a dream day out?

  8. Truth

    What have you never been asked about a pleasant surprise?

  9. Truth

    What is your most lighthearted opinion about a favorite season?

  10. Truth

    What is your most lighthearted opinion about a lesson from traveling?

  11. Truth

    What is something you changed your mind about in relation to a conversation that changed a plan?

  12. Truth

    What is a small truth about your experience of a game you keep returning to?

  13. Truth

    What is something you would enthusiastically defend about a game you keep returning to?

  14. Truth

    What would surprise your friends about your answer to a question about a thing you repaired?

  15. Truth

    What have you never been asked about a favorite season?

Little adventures

  1. Dare

    Make up a short weather forecast in which an enormous bookmark is the main event. Use an imaginary town fair as the setting.

  2. Dare

    Describe a cafe run by a talking teapot. Name its signature snack. Use an imaginary town fair as the setting.

  3. Dare

    Tell a two-sentence mystery about a secret picnic. Give it a cheerful ending. Use an imaginary town fair as the setting.

  4. Dare

    Describe a bubble-powered bus as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  5. Dare

    Describe a friendly comet as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  6. Dare

    Invent a new board game named after a friendly robot. Explain one rule. Use an imaginary town fair as the setting.

  7. Dare

    Invent a new board game named after a talking teapot. Explain one rule. Use an imaginary town fair as the setting.

  8. Dare

    Tell a two-sentence mystery about a brave paper boat. Give it a cheerful ending. Use an imaginary town fair as the setting.

  9. Dare

    Make a three-line poem about a curious squirrel. Rhyming is optional. Use an imaginary town fair as the setting.

  10. Dare

    Tell a two-sentence mystery about a bubble-powered bus. Give it a cheerful ending. Use an imaginary town fair as the setting.

  11. Dare

    Invent a new board game named after a cheerful moon. Explain one rule. Use an imaginary town fair as the setting.

  12. Dare

    Describe a cafe run by a friendly robot. Name its signature snack. Use an imaginary town fair as the setting.

  13. Dare

    Tell a two-sentence mystery about a paper crown. Give it a cheerful ending. Use an imaginary town fair as the setting.

  14. Dare

    Give a polite acceptance speech for an imaginary award shaped like a curious squirrel. Use an imaginary town fair as the setting.

  15. Dare

    Describe a curious squirrel as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

How to play with everyone

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a mixed group, start light, leave space for a story, and ask before making a question more personal. Passing is always welcome.

Let's play

A quick round

Pick ten prompts and keep each answer to one sentence. Stop when the group wants to talk more.

A story round

Use fewer prompts and invite an optional follow-up. Let the person answering decide how much to share.

A paper round

Print a small set, cut out the cards, and let willing players draw a prompt. Keep a skip pile on the table.

Make it your game.

Simple rules, plenty of room for your group.

How do you play truth or dare with everyone?

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a mixed group, start light, leave space for a story, and ask before making a question more personal. Passing is always welcome.

Can we play without an account or an app?

Yes. Open play mode in your browser, read a prompt aloud, and move to the next one. Every control also works without JavaScript.

Can I print these questions as cards?

Yes. Choose Print cards, select how many you want, and download a PDF with cut lines and an optional rules card. Printing is free.

Can someone skip an uncomfortable question?

Always. Skip without explaining, choose another prompt, or stop the round. Nobody owes the group a personal answer or a performance.

Are these questions appropriate for this group?

This bank is rated general. Kids and school banks are separate from adult banks. All our content is non-explicit, and even flirty prompts stay light.

Try a different kind of question.