300 truth or dare questions for movie night
A story to tell or a playful challenge to try.
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Rated general. Everyone can skip.
Showing 1-100 of 150 questions
- Dare
Describe a cafe run by an enormous bookmark. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a talking teapot. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a traveling armchair. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Make up a short weather forecast in which a lost mitten is the main event. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a sleepy penguin. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a floating pancake. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a dancing cactus. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a cheerful moon. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a postcard from tomorrow. Use an imaginary film premiere as the setting.
- Dare
Mime using a musical sandwich for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
Everyday surprises
- Dare
Tell a two-sentence mystery about a lost mitten. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a sleepy penguin. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Invent a new board game named after a traveling armchair. Explain one rule. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a miniature castle. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Describe a runaway sock as if you were a guide in a very important museum. Use an imaginary film premiere as the setting.
- Dare
Describe a friendly comet as if you were a guide in a very important museum. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a forgetful clock. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Describe a garden gnome as if you were a guide in a very important museum. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a very small umbrella. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a miniature castle. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Invent a new board game named after a talking teapot. Explain one rule. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a polite dragon. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Give a 20-second advertisement for a squeaky bicycle. Make it sound surprisingly useful. Use an imaginary film premiere as the setting.
- Dare
Make up a short weather forecast in which a secret picnic is the main event. Use an imaginary film premiere as the setting.
- Dare
Make up a short weather forecast in which a curious squirrel is the main event. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a tree with a door. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a very small umbrella. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a bubble-powered bus. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Invent a new board game named after a clever pencil. Explain one rule. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a paper crown. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a mysterious postcard. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Mime using an enormous bookmark for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a bubble-powered bus. Use an imaginary film premiere as the setting.
- Dare
Mime using a squeaky bicycle for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a forgetful clock. Use an imaginary film premiere as the setting.
- Dare
Make up a short weather forecast in which an enormous bookmark is the main event. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a garden gnome. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Mime using a tree with a door for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a tiny library. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Give a 20-second advertisement for a friendly comet. Make it sound surprisingly useful. Use an imaginary film premiere as the setting.
A little more curious
- Dare
Tell a two-sentence mystery about a tree with a door. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a miniature castle. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a colorful suitcase. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a friendly comet. Use an imaginary film premiere as the setting.
- Dare
Mime using a postcard from tomorrow for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a secret picnic. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Mime using a miniature castle for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a curious squirrel. Use an imaginary film premiere as the setting.
- Dare
Mime using a clever pencil for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a friendly robot. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Make up a short weather forecast in which a sleepy penguin is the main event. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a tiny library. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Invent a new board game named after a cheerful moon. Explain one rule. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a secret picnic. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a brave paper boat. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a polite dragon. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a musical sandwich. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a runaway sock. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a tree with a door. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Make up a short weather forecast in which a musical sandwich is the main event. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a friendly comet. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Make up a short weather forecast in which a dramatic houseplant is the main event. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a clever pencil. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a floating pancake. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Invent a new board game named after a lost mitten. Explain one rule. Use an imaginary film premiere as the setting.
- Dare
Give a 20-second advertisement for a lost mitten. Make it sound surprisingly useful. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a mysterious postcard. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a postcard from tomorrow. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a clever pencil. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Mime using a garden gnome for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
Little adventures
- Dare
Make up a short weather forecast in which a clever pencil is the main event. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a talking teapot. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Describe a sleepy penguin as if you were a guide in a very important museum. Use an imaginary film premiere as the setting.
- Dare
Give a 20-second advertisement for a traveling armchair. Make it sound surprisingly useful. Use an imaginary film premiere as the setting.
- Dare
Mime using a curious squirrel for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a traveling armchair. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a colorful suitcase. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Describe a bubble-powered bus as if you were a guide in a very important museum. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a friendly robot. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a floating pancake. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Describe a mysterious postcard as if you were a guide in a very important museum. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a curious squirrel. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Describe a cafe run by a dramatic houseplant. Name its signature snack. Use an imaginary film premiere as the setting.
- Dare
Make up a short weather forecast in which a tiny library is the main event. Use an imaginary film premiere as the setting.
- Dare
Invent a new board game named after a squeaky bicycle. Explain one rule. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a sleepy penguin. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a mysterious postcard. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Mime using a forgetful clock for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a traveling armchair. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a paper crown. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Invent a new board game named after a sleepy penguin. Explain one rule. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a friendly robot. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a lost mitten. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Mime using a bubble-powered bus for 15 seconds. Let willing players guess what it is. Use an imaginary film premiere as the setting.
- Dare
Tell a two-sentence mystery about a secret picnic. Give it a cheerful ending. Use an imaginary film premiere as the setting.
- Dare
Give a 20-second advertisement for a friendly robot. Make it sound surprisingly useful. Use an imaginary film premiere as the setting.
- Dare
Make a three-line poem about a tiny library. Rhyming is optional. Use an imaginary film premiere as the setting.
- Dare
Invent a friendly superhero whose only equipment is a clever pencil. Describe their first mission. Use an imaginary film premiere as the setting.
- Dare
Give a polite acceptance speech for an imaginary award shaped like a very small umbrella. Use an imaginary film premiere as the setting.
- Dare
Invent a new board game named after an enormous bookmark. Explain one rule. Use an imaginary film premiere as the setting.
How to play with movie night
Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a movie night round, let everyone choose a comfortable prompt. You can play with people in the room or share the screen remotely.
Let's playA quick round
Pick ten prompts and keep each answer to one sentence. Stop when the group wants to talk more.
A story round
Use fewer prompts and invite an optional follow-up. Let the person answering decide how much to share.
A paper round
Print a small set, cut out the cards, and let willing players draw a prompt. Keep a skip pile on the table.
Make it your game.
Simple rules, plenty of room for your group.
How do you play truth or dare with movie night?
Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a movie night round, let everyone choose a comfortable prompt. You can play with people in the room or share the screen remotely.
Can we play without an account or an app?
Yes. Open play mode in your browser, read a prompt aloud, and move to the next one. Every control also works without JavaScript.
Can I print these questions as cards?
Yes. Choose Print cards, select how many you want, and download a PDF with cut lines and an optional rules card. Printing is free.
Can someone skip an uncomfortable question?
Always. Skip without explaining, choose another prompt, or stop the round. Nobody owes the group a personal answer or a performance.
Are these questions appropriate for this group?
This bank is rated general. Kids and school banks are separate from adult banks. All our content is non-explicit, and even flirty prompts stay light.