300 truth or dare questions

A story to tell or a playful challenge to try.

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Rated general. Everyone can skip.

Showing 1-100 of 100 questions

Easy openers

  1. Truth

    What is something you changed your mind about in relation to a game you keep returning to?

  2. Truth

    What would surprise your friends about your answer to a question about a favorite quiet place?

  3. Truth

    What would surprise your friends about your answer to a question about a moment of teamwork?

  4. Truth

    What is something you would enthusiastically defend about a challenge you enjoyed?

  5. Truth

    What have you never been asked about a habit that saves you time?

  6. Truth

    What would surprise your friends about your answer to a question about a change of perspective?

  7. Truth

    What is a small truth about your experience of a useful mistake?

  8. Truth

    What is something you changed your mind about in relation to a favorite quiet place?

  9. Truth

    What is your honest first thought about a game you keep returning to?

  10. Truth

    What is your most lighthearted opinion about a project you paused?

  11. Truth

    What is your most lighthearted opinion about a useful mistake?

  12. Truth

    What is your most lighthearted opinion about a hobby that surprised you?

  13. Truth

    What would surprise your friends about your answer to a question about a creative gift?

  14. Truth

    What is a detail about a challenge you enjoyed you would be happy to tell the group?

  15. Truth

    What is your most lighthearted opinion about a dream day out?

  16. Truth

    What is a detail about an idea you wrote down you would be happy to tell the group?

  17. Truth

    What is your most lighthearted opinion about a discovery on a walk?

  18. Truth

    What is something you would enthusiastically defend about a change of perspective?

  19. Truth

    What is something you changed your mind about in relation to a tiny celebration?

  20. Truth

    What is a small truth about your experience of a piece of advice you actually used?

  21. Truth

    What would surprise your friends about your answer to a question about a dream day out?

  22. Truth

    What have you never been asked about a pleasant surprise?

  23. Truth

    What is your most lighthearted opinion about a favorite season?

  24. Truth

    What is your most lighthearted opinion about a lesson from traveling?

  25. Truth

    What is something you changed your mind about in relation to a conversation that changed a plan?

  26. Truth

    What is a small truth about your experience of a game you keep returning to?

  27. Truth

    What is something you would enthusiastically defend about a game you keep returning to?

  28. Truth

    What would surprise your friends about your answer to a question about a thing you repaired?

  29. Truth

    What have you never been asked about a favorite season?

  30. Truth

    What would surprise your friends about your answer to a question about a favorite way to spend an hour?

  31. Truth

    What is something you would enthusiastically defend about a lesson from traveling?

  32. Truth

    What is an unexpected memory you associate with a book you would happily lend?

  33. Truth

    What is something you would enthusiastically defend about a small adventure close to home?

  34. Truth

    What is one thing you would admit to being curious about when it comes to a good weekend ritual?

  35. Truth

    What is an unexpected memory you associate with a thing you repaired?

  36. Truth

    What is your most lighthearted opinion about a creative gift?

  37. Truth

    What is a detail about a favorite way to spend an hour you would be happy to tell the group?

  38. Truth

    What is an unexpected memory you associate with a favorite season?

  39. Truth

    What is a detail about a tiny celebration you would be happy to tell the group?

  40. Truth

    What is something you would enthusiastically defend about a surprising collection?

  41. Truth

    What is an unexpected memory you associate with a tiny celebration?

  42. Truth

    What is something you changed your mind about in relation to a skill you want to share?

  43. Truth

    What is something you changed your mind about in relation to a piece of advice you actually used?

  44. Truth

    What would surprise your friends about your answer to a question about a useful question?

  45. Truth

    What is something you changed your mind about in relation to a discovery on a walk?

Everyday surprises

  1. Dare

    Make a three-line poem about a postcard from tomorrow. Rhyming is optional. Use an imaginary town fair as the setting.

  2. Dare

    Make up a short weather forecast in which a tiny library is the main event. Use an imaginary town fair as the setting.

  3. Dare

    Describe a sleepy penguin as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  4. Dare

    Describe a cafe run by a polite dragon. Name its signature snack. Use an imaginary town fair as the setting.

  5. Dare

    Give a 20-second advertisement for a dancing cactus. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  6. Dare

    Describe a cafe run by a very small umbrella. Name its signature snack. Use an imaginary town fair as the setting.

  7. Dare

    Mime using a squeaky bicycle for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  8. Dare

    Make up a short weather forecast in which a postcard from tomorrow is the main event. Use an imaginary town fair as the setting.

  9. Dare

    Mime using a dramatic houseplant for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  10. Dare

    Tell a two-sentence mystery about a squeaky bicycle. Give it a cheerful ending. Use an imaginary town fair as the setting.

  11. Dare

    Invent a friendly superhero whose only equipment is a brave paper boat. Describe their first mission. Use an imaginary town fair as the setting.

  12. Dare

    Give a 20-second advertisement for a dramatic houseplant. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  13. Dare

    Give a 20-second advertisement for a garden gnome. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  14. Dare

    Tell a two-sentence mystery about a clever pencil. Give it a cheerful ending. Use an imaginary town fair as the setting.

  15. Dare

    Mime using a curious squirrel for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  16. Dare

    Invent a new board game named after a musical sandwich. Explain one rule. Use an imaginary town fair as the setting.

  17. Dare

    Invent a friendly superhero whose only equipment is a lost mitten. Describe their first mission. Use an imaginary town fair as the setting.

  18. Dare

    Invent a new board game named after a tiny library. Explain one rule. Use an imaginary town fair as the setting.

  19. Dare

    Invent a friendly superhero whose only equipment is a talking teapot. Describe their first mission. Use an imaginary town fair as the setting.

  20. Dare

    Describe a cafe run by a mysterious postcard. Name its signature snack. Use an imaginary town fair as the setting.

  21. Dare

    Describe a squeaky bicycle as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  22. Dare

    Describe a dramatic houseplant as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  23. Dare

    Tell a two-sentence mystery about an enormous bookmark. Give it a cheerful ending. Use an imaginary town fair as the setting.

  24. Dare

    Give a 20-second advertisement for a miniature castle. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  25. Dare

    Make a three-line poem about a dancing cactus. Rhyming is optional. Use an imaginary town fair as the setting.

  26. Dare

    Mime using a runaway sock for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  27. Dare

    Make up a short weather forecast in which a polite dragon is the main event. Use an imaginary town fair as the setting.

  28. Dare

    Give a polite acceptance speech for an imaginary award shaped like a squeaky bicycle. Use an imaginary town fair as the setting.

  29. Dare

    Give a 20-second advertisement for a tree with a door. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  30. Dare

    Give a 20-second advertisement for a secret picnic. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  31. Dare

    Make a three-line poem about a mysterious postcard. Rhyming is optional. Use an imaginary town fair as the setting.

  32. Dare

    Describe a miniature castle as if you were a guide in a very important museum. Use an imaginary town fair as the setting.

  33. Dare

    Invent a friendly superhero whose only equipment is a polite dragon. Describe their first mission. Use an imaginary town fair as the setting.

  34. Dare

    Make up a short weather forecast in which a miniature castle is the main event. Use an imaginary town fair as the setting.

  35. Dare

    Invent a friendly superhero whose only equipment is a floating pancake. Describe their first mission. Use an imaginary town fair as the setting.

  36. Dare

    Describe a cafe run by a curious squirrel. Name its signature snack. Use an imaginary town fair as the setting.

  37. Dare

    Make up a short weather forecast in which a friendly robot is the main event. Use an imaginary town fair as the setting.

  38. Dare

    Give a 20-second advertisement for a polite dragon. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  39. Dare

    Give a 20-second advertisement for a squeaky bicycle. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  40. Dare

    Give a 20-second advertisement for a friendly comet. Make it sound surprisingly useful. Use an imaginary town fair as the setting.

  41. Dare

    Make a three-line poem about a floating pancake. Rhyming is optional. Use an imaginary town fair as the setting.

  42. Dare

    Mime using a postcard from tomorrow for 15 seconds. Let willing players guess what it is. Use an imaginary town fair as the setting.

  43. Dare

    Give a polite acceptance speech for an imaginary award shaped like a floating pancake. Use an imaginary town fair as the setting.

  44. Dare

    Describe a cafe run by a brave paper boat. Name its signature snack. Use an imaginary town fair as the setting.

  45. Dare

    Make a three-line poem about a talking teapot. Rhyming is optional. Use an imaginary town fair as the setting.

How to play with everyone

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a mixed group, start light, leave space for a story, and ask before making a question more personal. Passing is always welcome.

Let's play

A quick round

Pick ten prompts and keep each answer to one sentence. Stop when the group wants to talk more.

A story round

Use fewer prompts and invite an optional follow-up. Let the person answering decide how much to share.

A paper round

Print a small set, cut out the cards, and let willing players draw a prompt. Keep a skip pile on the table.

Make it your game.

Simple rules, plenty of room for your group.

How do you play truth or dare with everyone?

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a mixed group, start light, leave space for a story, and ask before making a question more personal. Passing is always welcome.

Can we play without an account or an app?

Yes. Open play mode in your browser, read a prompt aloud, and move to the next one. Every control also works without JavaScript.

Can I print these questions as cards?

Yes. Choose Print cards, select how many you want, and download a PDF with cut lines and an optional rules card. Printing is free.

Can someone skip an uncomfortable question?

Always. Skip without explaining, choose another prompt, or stop the round. Nobody owes the group a personal answer or a performance.

Are these questions appropriate for this group?

This bank is rated general. Kids and school banks are separate from adult banks. All our content is non-explicit, and even flirty prompts stay light.

Try a different kind of question.