300 truth or dare questions for winter

A story to tell or a playful challenge to try.

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Rated general. Everyone can skip.

Showing 101-200 of 300 questions

Creative corners

  1. Truth

    What is your honest first thought about an unexpected use for a cocoa recipe?

  2. Truth

    What is your honest first thought about a winter bird feeder?

  3. Truth

    What is your most lighthearted opinion about an unexpected use for a knitted scarf?

  4. Truth

    What is one thing you would admit to being curious about when it comes to a creative twist on a quiet winter sunset?

  5. Truth

    What would surprise your friends about your answer to a question about a creative twist on a knitted scarf?

  6. Truth

    What is an unexpected memory you associate with a creative twist on a frosty morning walk?

  7. Truth

    What is your most lighthearted opinion about the story behind a knitted scarf?

  8. Truth

    What would surprise your friends about your answer to a question about an unexpected use for a winter bird feeder?

  9. Truth

    What is something you would enthusiastically defend about the story behind a snowy-window view?

  10. Truth

    What have you never been asked about a creative twist on a paper snowflake?

  11. Truth

    What is your most lighthearted opinion about a creative twist on a snowy-window view?

  12. Truth

    What have you never been asked about a creative twist on a quiet winter sunset?

  13. Truth

    What is your most lighthearted opinion about a creative twist on a paper snowflake?

  14. Truth

    What is something you would enthusiastically defend about the story behind a frosty morning walk?

  15. Truth

    What is your honest first thought about an unexpected use for a knitted scarf?

Everyday surprises

  1. Dare

    Invent a friendly superhero whose only equipment is a sleepy penguin. Describe their first mission. Use an imaginary snowy village as the setting.

  2. Dare

    Give a 20-second advertisement for a talking teapot. Make it sound surprisingly useful. Use an imaginary snowy village as the setting.

  3. Dare

    Tell a two-sentence mystery about a miniature castle. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  4. Dare

    Give a 20-second advertisement for a miniature castle. Make it sound surprisingly useful. Use an imaginary snowy village as the setting.

  5. Dare

    Tell a two-sentence mystery about a sleepy penguin. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  6. Dare

    Make up a short weather forecast in which a friendly robot is the main event. Use an imaginary snowy village as the setting.

  7. Dare

    Make up a short weather forecast in which a bubble-powered bus is the main event. Use an imaginary snowy village as the setting.

  8. Dare

    Tell a two-sentence mystery about a traveling armchair. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  9. Dare

    Give a polite acceptance speech for an imaginary award shaped like a sleepy penguin. Use an imaginary snowy village as the setting.

  10. Dare

    Describe a cafe run by a secret picnic. Name its signature snack. Use an imaginary snowy village as the setting.

  11. Dare

    Describe a cafe run by a lost mitten. Name its signature snack. Use an imaginary snowy village as the setting.

  12. Dare

    Make a three-line poem about an enormous bookmark. Rhyming is optional. Use an imaginary snowy village as the setting.

  13. Dare

    Tell a two-sentence mystery about a polite dragon. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  14. Dare

    Give a polite acceptance speech for an imaginary award shaped like a friendly robot. Use an imaginary snowy village as the setting.

  15. Dare

    Invent a friendly superhero whose only equipment is a musical sandwich. Describe their first mission. Use an imaginary snowy village as the setting.

Good stories

  1. Truth

    What is an unexpected memory you associate with an unexpected use for a bowl of homemade soup?

  2. Truth

    What is something you changed your mind about in relation to a creative twist on a quiet winter sunset?

  3. Truth

    What is a small truth about your experience of a quiet winter sunset?

  4. Truth

    What is something you would enthusiastically defend about the story behind a winter bird feeder?

  5. Truth

    What is an unexpected memory you associate with a knitted scarf?

  6. Truth

    What would surprise your friends about your answer to a question about the story behind a cocoa recipe?

  7. Truth

    What would surprise your friends about your answer to a question about an unexpected use for a paper snowflake?

  8. Truth

    What have you never been asked about the story behind a winter reading project?

  9. Truth

    What is a small truth about your experience of a creative twist on a quiet winter sunset?

  10. Truth

    What is a detail about a frosty morning walk you would be happy to tell the group?

  11. Truth

    What is an unexpected memory you associate with an unexpected use for a winter bird feeder?

  12. Truth

    What is your most lighthearted opinion about an unexpected use for a snowy-window view?

  13. Truth

    What is a small truth about your experience of an unexpected use for a cozy indoor game?

  14. Truth

    What is your most lighthearted opinion about an unexpected use for a frosty morning walk?

  15. Truth

    What is your most lighthearted opinion about a creative twist on a cozy indoor game?

A little more curious

  1. Dare

    Give a polite acceptance speech for an imaginary award shaped like a curious squirrel. Use an imaginary snowy village as the setting.

  2. Dare

    Mime using a paper crown for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  3. Dare

    Make a three-line poem about a secret picnic. Rhyming is optional. Use an imaginary snowy village as the setting.

  4. Dare

    Give a polite acceptance speech for an imaginary award shaped like a runaway sock. Use an imaginary snowy village as the setting.

  5. Dare

    Invent a friendly superhero whose only equipment is a friendly robot. Describe their first mission. Use an imaginary snowy village as the setting.

  6. Dare

    Mime using a tree with a door for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  7. Dare

    Make a three-line poem about a brave paper boat. Rhyming is optional. Use an imaginary snowy village as the setting.

  8. Dare

    Make a three-line poem about a bubble-powered bus. Rhyming is optional. Use an imaginary snowy village as the setting.

  9. Dare

    Mime using an enormous bookmark for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  10. Dare

    Tell a two-sentence mystery about a postcard from tomorrow. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  11. Dare

    Make up a short weather forecast in which a brave paper boat is the main event. Use an imaginary snowy village as the setting.

  12. Dare

    Make a three-line poem about a postcard from tomorrow. Rhyming is optional. Use an imaginary snowy village as the setting.

  13. Dare

    Give a 20-second advertisement for a garden gnome. Make it sound surprisingly useful. Use an imaginary snowy village as the setting.

  14. Dare

    Make a three-line poem about a talking teapot. Rhyming is optional. Use an imaginary snowy village as the setting.

  15. Dare

    Invent a new board game named after a curious squirrel. Explain one rule. Use an imaginary snowy village as the setting.

Easy openers

  1. Truth

    What is something you would enthusiastically defend about the story behind a cozy indoor game?

  2. Truth

    What is a small truth about your experience of the story behind a winter reading project?

  3. Truth

    What is your honest first thought about a creative twist on a cozy indoor game?

  4. Truth

    What is a detail about the story behind a cozy indoor game you would be happy to tell the group?

  5. Truth

    What is something you would enthusiastically defend about a knitted scarf?

  6. Truth

    What is an unexpected memory you associate with a creative twist on a paper snowflake?

  7. Truth

    What is a detail about an unexpected use for a frosty morning walk you would be happy to tell the group?

  8. Truth

    What is something you changed your mind about in relation to a winter reading project?

  9. Truth

    What is something you would enthusiastically defend about a snowy-window view?

  10. Truth

    What is your honest first thought about the story behind a knitted scarf?

  11. Truth

    What is a small truth about your experience of the story behind a cocoa recipe?

  12. Truth

    What is an unexpected memory you associate with a cocoa recipe?

  13. Truth

    What is something you would enthusiastically defend about the story behind a bowl of homemade soup?

  14. Truth

    What would surprise your friends about your answer to a question about a creative twist on a snowy-window view?

  15. Truth

    What is something you changed your mind about in relation to a cozy indoor game?

Little adventures

  1. Dare

    Make up a short weather forecast in which a squeaky bicycle is the main event. Use an imaginary snowy village as the setting.

  2. Dare

    Describe a cafe run by a tree with a door. Name its signature snack. Use an imaginary snowy village as the setting.

  3. Dare

    Invent a new board game named after a brave paper boat. Explain one rule. Use an imaginary snowy village as the setting.

  4. Dare

    Make up a short weather forecast in which a postcard from tomorrow is the main event. Use an imaginary snowy village as the setting.

  5. Dare

    Tell a two-sentence mystery about a garden gnome. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  6. Dare

    Make a three-line poem about a friendly robot. Rhyming is optional. Use an imaginary snowy village as the setting.

  7. Dare

    Invent a friendly superhero whose only equipment is a tree with a door. Describe their first mission. Use an imaginary snowy village as the setting.

  8. Dare

    Describe a cafe run by a sleepy penguin. Name its signature snack. Use an imaginary snowy village as the setting.

  9. Dare

    Give a polite acceptance speech for an imaginary award shaped like a squeaky bicycle. Use an imaginary snowy village as the setting.

  10. Dare

    Invent a friendly superhero whose only equipment is a runaway sock. Describe their first mission. Use an imaginary snowy village as the setting.

  11. Dare

    Tell a two-sentence mystery about a friendly robot. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  12. Dare

    Give a polite acceptance speech for an imaginary award shaped like a brave paper boat. Use an imaginary snowy village as the setting.

  13. Dare

    Make up a short weather forecast in which a tiny library is the main event. Use an imaginary snowy village as the setting.

  14. Dare

    Tell a two-sentence mystery about a secret picnic. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  15. Dare

    Describe a very small umbrella as if you were a guide in a very important museum. Use an imaginary snowy village as the setting.

How to play with winter

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a winter round, let everyone choose a comfortable prompt. You can play with people in the room or share the screen remotely.

Let's play

A quick round

Pick ten prompts and keep each answer to one sentence. Stop when the group wants to talk more.

A story round

Use fewer prompts and invite an optional follow-up. Let the person answering decide how much to share.

A paper round

Print a small set, cut out the cards, and let willing players draw a prompt. Keep a skip pile on the table.

Make it your game.

Simple rules, plenty of room for your group.

How do you play truth or dare with winter?

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a winter round, let everyone choose a comfortable prompt. You can play with people in the room or share the screen remotely.

Can we play without an account or an app?

Yes. Open play mode in your browser, read a prompt aloud, and move to the next one. Every control also works without JavaScript.

Can I print these questions as cards?

Yes. Choose Print cards, select how many you want, and download a PDF with cut lines and an optional rules card. Printing is free.

Can someone skip an uncomfortable question?

Always. Skip without explaining, choose another prompt, or stop the round. Nobody owes the group a personal answer or a performance.

Are these questions appropriate for this group?

This bank is rated general. Kids and school banks are separate from adult banks. All our content is non-explicit, and even flirty prompts stay light.

Try a different kind of question.