300 truth or dare questions for winter

A story to tell or a playful challenge to try.

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Showing 1-100 of 300 questions

Good stories

  1. Truth

    What is an unexpected memory you associate with a cozy indoor game?

  2. Truth

    What is something you changed your mind about in relation to the story behind a cozy indoor game?

  3. Truth

    What have you never been asked about a creative twist on a cozy indoor game?

  4. Truth

    What is something you would enthusiastically defend about a creative twist on a knitted scarf?

  5. Truth

    What have you never been asked about a winter reading project?

  6. Truth

    What is a detail about a creative twist on a cozy indoor game you would be happy to tell the group?

  7. Truth

    What would surprise your friends about your answer to a question about a creative twist on a cozy indoor game?

  8. Truth

    What is something you would enthusiastically defend about an unexpected use for a frosty morning walk?

  9. Truth

    What is something you would enthusiastically defend about a winter bird feeder?

  10. Truth

    What is your honest first thought about a creative twist on a bowl of homemade soup?

  11. Truth

    What is one thing you would admit to being curious about when it comes to an unexpected use for a cocoa recipe?

  12. Truth

    What is something you changed your mind about in relation to the story behind a paper snowflake?

  13. Truth

    What is a detail about the story behind a cocoa recipe you would be happy to tell the group?

  14. Truth

    What is something you changed your mind about in relation to an unexpected use for a cozy indoor game?

  15. Truth

    What is your honest first thought about a frosty morning walk?

A little more curious

  1. Dare

    Describe a secret picnic as if you were a guide in a very important museum. Use an imaginary snowy village as the setting.

  2. Dare

    Describe a cafe run by a garden gnome. Name its signature snack. Use an imaginary snowy village as the setting.

  3. Dare

    Describe a cafe run by a clever pencil. Name its signature snack. Use an imaginary snowy village as the setting.

  4. Dare

    Give a 20-second advertisement for a dramatic houseplant. Make it sound surprisingly useful. Use an imaginary snowy village as the setting.

  5. Dare

    Describe a forgetful clock as if you were a guide in a very important museum. Use an imaginary snowy village as the setting.

  6. Dare

    Invent a friendly superhero whose only equipment is a paper crown. Describe their first mission. Use an imaginary snowy village as the setting.

  7. Dare

    Make a three-line poem about a runaway sock. Rhyming is optional. Use an imaginary snowy village as the setting.

  8. Dare

    Give a polite acceptance speech for an imaginary award shaped like a secret picnic. Use an imaginary snowy village as the setting.

  9. Dare

    Invent a friendly superhero whose only equipment is a polite dragon. Describe their first mission. Use an imaginary snowy village as the setting.

  10. Dare

    Invent a new board game named after a musical sandwich. Explain one rule. Use an imaginary snowy village as the setting.

  11. Dare

    Tell a two-sentence mystery about a mysterious postcard. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  12. Dare

    Make a three-line poem about a garden gnome. Rhyming is optional. Use an imaginary snowy village as the setting.

  13. Dare

    Mime using a postcard from tomorrow for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  14. Dare

    Describe a lost mitten as if you were a guide in a very important museum. Use an imaginary snowy village as the setting.

  15. Dare

    Make up a short weather forecast in which a curious squirrel is the main event. Use an imaginary snowy village as the setting.

Easy openers

  1. Truth

    What is a small truth about your experience of a paper snowflake?

  2. Truth

    What is something you changed your mind about in relation to a creative twist on a winter bird feeder?

  3. Truth

    What is something you changed your mind about in relation to the story behind a quiet winter sunset?

  4. Truth

    What is something you would enthusiastically defend about a cocoa recipe?

  5. Truth

    What is something you changed your mind about in relation to a paper snowflake?

  6. Truth

    What is your honest first thought about an unexpected use for a bowl of homemade soup?

  7. Truth

    What is one thing you would admit to being curious about when it comes to an unexpected use for a snowy-window view?

  8. Truth

    What is a small truth about your experience of an unexpected use for a paper snowflake?

  9. Truth

    What have you never been asked about a cocoa recipe?

  10. Truth

    What is a small truth about your experience of the story behind a frosty morning walk?

  11. Truth

    What is one thing you would admit to being curious about when it comes to an unexpected use for a winter bird feeder?

  12. Truth

    What is your most lighthearted opinion about the story behind a frosty morning walk?

  13. Truth

    What have you never been asked about a quiet winter sunset?

  14. Truth

    What is an unexpected memory you associate with a creative twist on a winter bird feeder?

  15. Truth

    What is one thing you would admit to being curious about when it comes to a paper snowflake?

Little adventures

  1. Dare

    Invent a friendly superhero whose only equipment is a brave paper boat. Describe their first mission. Use an imaginary snowy village as the setting.

  2. Dare

    Give a 20-second advertisement for a squeaky bicycle. Make it sound surprisingly useful. Use an imaginary snowy village as the setting.

  3. Dare

    Invent a new board game named after a bubble-powered bus. Explain one rule. Use an imaginary snowy village as the setting.

  4. Dare

    Describe a miniature castle as if you were a guide in a very important museum. Use an imaginary snowy village as the setting.

  5. Dare

    Mime using a traveling armchair for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  6. Dare

    Invent a friendly superhero whose only equipment is a cheerful moon. Describe their first mission. Use an imaginary snowy village as the setting.

  7. Dare

    Invent a new board game named after a polite dragon. Explain one rule. Use an imaginary snowy village as the setting.

  8. Dare

    Give a polite acceptance speech for an imaginary award shaped like a very small umbrella. Use an imaginary snowy village as the setting.

  9. Dare

    Invent a friendly superhero whose only equipment is a bubble-powered bus. Describe their first mission. Use an imaginary snowy village as the setting.

  10. Dare

    Invent a friendly superhero whose only equipment is a talking teapot. Describe their first mission. Use an imaginary snowy village as the setting.

  11. Dare

    Mime using a cheerful moon for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  12. Dare

    Invent a friendly superhero whose only equipment is a garden gnome. Describe their first mission. Use an imaginary snowy village as the setting.

  13. Dare

    Tell a two-sentence mystery about a clever pencil. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  14. Dare

    Make up a short weather forecast in which a mysterious postcard is the main event. Use an imaginary snowy village as the setting.

  15. Dare

    Invent a friendly superhero whose only equipment is a tiny library. Describe their first mission. Use an imaginary snowy village as the setting.

Creative corners

  1. Truth

    What is one thing you would admit to being curious about when it comes to the story behind a cocoa recipe?

  2. Truth

    What is a small truth about your experience of a cozy indoor game?

  3. Truth

    What would surprise your friends about your answer to a question about a cocoa recipe?

  4. Truth

    What is something you changed your mind about in relation to a winter bird feeder?

  5. Truth

    What is your most lighthearted opinion about a cocoa recipe?

  6. Truth

    What is a small truth about your experience of a winter bird feeder?

  7. Truth

    What is your honest first thought about a bowl of homemade soup?

  8. Truth

    What is a detail about a creative twist on a bowl of homemade soup you would be happy to tell the group?

  9. Truth

    What is something you would enthusiastically defend about an unexpected use for a cocoa recipe?

  10. Truth

    What is your honest first thought about a creative twist on a paper snowflake?

  11. Truth

    What would surprise your friends about your answer to a question about the story behind a knitted scarf?

  12. Truth

    What is something you changed your mind about in relation to the story behind a cocoa recipe?

  13. Truth

    What is your honest first thought about a quiet winter sunset?

  14. Truth

    What is a detail about a creative twist on a winter bird feeder you would be happy to tell the group?

  15. Truth

    What have you never been asked about an unexpected use for a cocoa recipe?

Everyday surprises

  1. Dare

    Invent a friendly superhero whose only equipment is a mysterious postcard. Describe their first mission. Use an imaginary snowy village as the setting.

  2. Dare

    Mime using a mysterious postcard for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  3. Dare

    Give a polite acceptance speech for an imaginary award shaped like a friendly comet. Use an imaginary snowy village as the setting.

  4. Dare

    Mime using a clever pencil for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  5. Dare

    Invent a friendly superhero whose only equipment is a secret picnic. Describe their first mission. Use an imaginary snowy village as the setting.

  6. Dare

    Give a polite acceptance speech for an imaginary award shaped like a floating pancake. Use an imaginary snowy village as the setting.

  7. Dare

    Give a polite acceptance speech for an imaginary award shaped like an enormous bookmark. Use an imaginary snowy village as the setting.

  8. Dare

    Give a polite acceptance speech for an imaginary award shaped like a postcard from tomorrow. Use an imaginary snowy village as the setting.

  9. Dare

    Mime using a secret picnic for 15 seconds. Let willing players guess what it is. Use an imaginary snowy village as the setting.

  10. Dare

    Tell a two-sentence mystery about a dramatic houseplant. Give it a cheerful ending. Use an imaginary snowy village as the setting.

  11. Dare

    Give a 20-second advertisement for a runaway sock. Make it sound surprisingly useful. Use an imaginary snowy village as the setting.

  12. Dare

    Make a three-line poem about a lost mitten. Rhyming is optional. Use an imaginary snowy village as the setting.

  13. Dare

    Give a polite acceptance speech for an imaginary award shaped like a traveling armchair. Use an imaginary snowy village as the setting.

  14. Dare

    Give a polite acceptance speech for an imaginary award shaped like a talking teapot. Use an imaginary snowy village as the setting.

  15. Dare

    Give a 20-second advertisement for a mysterious postcard. Make it sound surprisingly useful. Use an imaginary snowy village as the setting.

How to play with winter

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a winter round, let everyone choose a comfortable prompt. You can play with people in the room or share the screen remotely.

Let's play

A quick round

Pick ten prompts and keep each answer to one sentence. Stop when the group wants to talk more.

A story round

Use fewer prompts and invite an optional follow-up. Let the person answering decide how much to share.

A paper round

Print a small set, cut out the cards, and let willing players draw a prompt. Keep a skip pile on the table.

Make it your game.

Simple rules, plenty of room for your group.

How do you play truth or dare with winter?

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For a winter round, let everyone choose a comfortable prompt. You can play with people in the room or share the screen remotely.

Can we play without an account or an app?

Yes. Open play mode in your browser, read a prompt aloud, and move to the next one. Every control also works without JavaScript.

Can I print these questions as cards?

Yes. Choose Print cards, select how many you want, and download a PDF with cut lines and an optional rules card. Printing is free.

Can someone skip an uncomfortable question?

Always. Skip without explaining, choose another prompt, or stop the round. Nobody owes the group a personal answer or a performance.

Are these questions appropriate for this group?

This bank is rated general. Kids and school banks are separate from adult banks. All our content is non-explicit, and even flirty prompts stay light.

Try a different kind of question.