300 truth or dare questions for over text

A story to tell or a playful challenge to try.

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Rated teens. Everyone can skip.

Showing 1-100 of 100 questions

Little adventures

  1. Dare

    Invent a friendly superhero whose only equipment is a runaway sock. Describe their first mission. Use a fictional group chat as the setting.

  2. Dare

    Describe a cafe run by a lost mitten. Name its signature snack. Use a fictional group chat as the setting.

  3. Dare

    Make a three-line poem about a polite dragon. Rhyming is optional. Use a fictional group chat as the setting.

  4. Dare

    Invent a friendly superhero whose only equipment is a paper crown. Describe their first mission. Use a fictional group chat as the setting.

  5. Dare

    Make a three-line poem about a floating pancake. Rhyming is optional. Use a fictional group chat as the setting.

  6. Dare

    Give a 20-second advertisement for a miniature castle. Make it sound surprisingly useful. Use a fictional group chat as the setting.

  7. Dare

    Make up a short weather forecast in which a garden gnome is the main event. Use a fictional group chat as the setting.

  8. Dare

    Tell a two-sentence mystery about a clever pencil. Give it a cheerful ending. Use a fictional group chat as the setting.

  9. Dare

    Make up a short weather forecast in which a polite dragon is the main event. Use a fictional group chat as the setting.

  10. Dare

    Write three clues about a sleepy penguin without naming it. Let willing players guess in the chat what it is. Use a fictional group chat as the setting.

  11. Dare

    Write three clues about a polite dragon without naming it. Let willing players guess in the chat what it is. Use a fictional group chat as the setting.

  12. Dare

    Tell a two-sentence mystery about a runaway sock. Give it a cheerful ending. Use a fictional group chat as the setting.

  13. Dare

    Describe a cafe run by a squeaky bicycle. Name its signature snack. Use a fictional group chat as the setting.

  14. Dare

    Make up a short weather forecast in which a talking teapot is the main event. Use a fictional group chat as the setting.

  15. Dare

    Write three clues about a bubble-powered bus without naming it. Let willing players guess in the chat what it is. Use a fictional group chat as the setting.

  16. Dare

    Give a 20-second advertisement for a tiny library. Make it sound surprisingly useful. Use a fictional group chat as the setting.

  17. Dare

    Give a 20-second advertisement for a garden gnome. Make it sound surprisingly useful. Use a fictional group chat as the setting.

  18. Dare

    Describe a runaway sock as if you were a guide in a very important museum. Use a fictional group chat as the setting.

  19. Dare

    Make up a short weather forecast in which a friendly robot is the main event. Use a fictional group chat as the setting.

  20. Dare

    Give a polite acceptance speech for an imaginary award shaped like a secret picnic. Use a fictional group chat as the setting.

  21. Dare

    Give a 20-second advertisement for a very small umbrella. Make it sound surprisingly useful. Use a fictional group chat as the setting.

  22. Dare

    Describe a colorful suitcase as if you were a guide in a very important museum. Use a fictional group chat as the setting.

  23. Dare

    Invent a friendly superhero whose only equipment is a garden gnome. Describe their first mission. Use a fictional group chat as the setting.

  24. Dare

    Invent a friendly superhero whose only equipment is a mysterious postcard. Describe their first mission. Use a fictional group chat as the setting.

  25. Dare

    Make up a short weather forecast in which a clever pencil is the main event. Use a fictional group chat as the setting.

  26. Dare

    Describe a cafe run by a tree with a door. Name its signature snack. Use a fictional group chat as the setting.

  27. Dare

    Give a 20-second advertisement for a friendly robot. Make it sound surprisingly useful. Use a fictional group chat as the setting.

  28. Dare

    Give a 20-second advertisement for a talking teapot. Make it sound surprisingly useful. Use a fictional group chat as the setting.

  29. Dare

    Invent a new board game named after a dancing cactus. Explain one rule. Use a fictional group chat as the setting.

  30. Dare

    Write three clues about a lost mitten without naming it. Let willing players guess in the chat what it is. Use a fictional group chat as the setting.

  31. Dare

    Give a polite acceptance speech for an imaginary award shaped like a sleepy penguin. Use a fictional group chat as the setting.

  32. Dare

    Make up a short weather forecast in which a curious squirrel is the main event. Use a fictional group chat as the setting.

  33. Dare

    Write three clues about a musical sandwich without naming it. Let willing players guess in the chat what it is. Use a fictional group chat as the setting.

  34. Dare

    Invent a friendly superhero whose only equipment is a friendly comet. Describe their first mission. Use a fictional group chat as the setting.

  35. Dare

    Describe a cafe run by a secret picnic. Name its signature snack. Use a fictional group chat as the setting.

  36. Dare

    Invent a new board game named after a forgetful clock. Explain one rule. Use a fictional group chat as the setting.

  37. Dare

    Make up a short weather forecast in which a brave paper boat is the main event. Use a fictional group chat as the setting.

  38. Dare

    Make a three-line poem about a clever pencil. Rhyming is optional. Use a fictional group chat as the setting.

  39. Dare

    Give a 20-second advertisement for a forgetful clock. Make it sound surprisingly useful. Use a fictional group chat as the setting.

  40. Dare

    Make a three-line poem about a friendly robot. Rhyming is optional. Use a fictional group chat as the setting.

  41. Dare

    Give a polite acceptance speech for an imaginary award shaped like a polite dragon. Use a fictional group chat as the setting.

  42. Dare

    Make up a short weather forecast in which a secret picnic is the main event. Use a fictional group chat as the setting.

  43. Dare

    Make up a short weather forecast in which a lost mitten is the main event. Use a fictional group chat as the setting.

  44. Dare

    Write three clues about an enormous bookmark without naming it. Let willing players guess in the chat what it is. Use a fictional group chat as the setting.

  45. Dare

    Tell a two-sentence mystery about a lost mitten. Give it a cheerful ending. Use a fictional group chat as the setting.

Good stories

  1. Truth

    What is your most lighthearted opinion about a useful piece of feedback?

  2. Truth

    What is a detail about a team project that worked you would be happy to tell the group?

  3. Truth

    What is your most lighthearted opinion about a hobby you want to keep?

  4. Truth

    What would surprise your friends about your answer to a question about a subject that became interesting?

  5. Truth

    What is one thing you would admit to being curious about when it comes to a creative project you want to try?

  6. Truth

    What is an unexpected memory you associate with a topic for a podcast?

  7. Truth

    What is your honest first thought about a sport you would learn?

  8. Truth

    What is a small truth about your experience of a new responsibility?

  9. Truth

    What is your most lighthearted opinion about a day trip you would plan?

  10. Truth

    What is your honest first thought about a small tradition with friends?

  11. Truth

    What is your honest first thought about a day trip you would plan?

  12. Truth

    What is one thing you would admit to being curious about when it comes to a kind message you received?

  13. Truth

    What is a detail about a question you wish adults asked you would be happy to tell the group?

  14. Truth

    What is your most lighthearted opinion about a fair rule for your group?

  15. Truth

    What have you never been asked about a playlist with a story?

  16. Truth

    What is something you would enthusiastically defend about a creative project you want to try?

  17. Truth

    What is a small truth about your experience of a subject that became interesting?

  18. Truth

    What is a detail about a lesson from a group challenge you would be happy to tell the group?

  19. Truth

    What is something you would enthusiastically defend about a personal style experiment?

  20. Truth

    What is a small truth about your experience of a film that surprised you?

  21. Truth

    What is your most lighthearted opinion about a goal for the next season?

  22. Truth

    What is something you would enthusiastically defend about a moment you spoke up?

  23. Truth

    What is your most lighthearted opinion about a playlist with a story?

  24. Truth

    What is one thing you would admit to being curious about when it comes to an unexpected interest?

  25. Truth

    What is a detail about a useful piece of feedback you would be happy to tell the group?

  26. Truth

    What is one thing you would admit to being curious about when it comes to a club you would start?

  27. Truth

    What is a small truth about your experience of a phone-free afternoon?

  28. Truth

    What is something you changed your mind about in relation to an unexpected interest?

  29. Truth

    What is an unexpected memory you associate with a creative project you want to try?

  30. Truth

    What is one thing you would admit to being curious about when it comes to a story told through pictures?

  31. Truth

    What is your most lighthearted opinion about a study habit that helps?

  32. Truth

    What is your most lighthearted opinion about a subject that became interesting?

  33. Truth

    What is something you would enthusiastically defend about a question you wish adults asked?

  34. Truth

    What is a small truth about your experience of a skill you could teach?

  35. Truth

    What is one thing you would admit to being curious about when it comes to a sport you would learn?

  36. Truth

    What would surprise your friends about your answer to a question about a small achievement this month?

  37. Truth

    What is something you would enthusiastically defend about a team project that worked?

  38. Truth

    What would surprise your friends about your answer to a question about a new responsibility?

  39. Truth

    What is an unexpected memory you associate with a favorite way to recharge?

  40. Truth

    What is your honest first thought about a goal for the next season?

  41. Truth

    What is your most lighthearted opinion about a club you would start?

  42. Truth

    What is something you would enthusiastically defend about a phone-free afternoon?

  43. Truth

    What is something you changed your mind about in relation to a story told through pictures?

  44. Truth

    What is your honest first thought about a creative risk you took?

  45. Truth

    What is one thing you would admit to being curious about when it comes to a day trip you would plan?

How to play with over text

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For text games, send one prompt at a time. Give people time to answer and use only challenges that can be described in the chat.

Let's play

A quick round

Pick ten prompts and keep each answer to one sentence. Stop when the group wants to talk more.

A story round

Use fewer prompts and invite an optional follow-up. Let the person answering decide how much to share.

A paper round

Print a small set, cut out the cards, and let willing players draw a prompt. Keep a skip pile on the table.

Make it your game.

Simple rules, plenty of room for your group.

How do you play truth or dare with over text?

Choose truth for a question or dare for a small challenge. Get consent first, keep it kind, and let anyone skip. For text games, send one prompt at a time. Give people time to answer and use only challenges that can be described in the chat.

Can we play without an account or an app?

Yes. Open play mode in your browser, read a prompt aloud, and move to the next one. Every control also works without JavaScript.

Can I print these questions as cards?

Yes. Choose Print cards, select how many you want, and download a PDF with cut lines and an optional rules card. Printing is free.

Can someone skip an uncomfortable question?

Always. Skip without explaining, choose another prompt, or stop the round. Nobody owes the group a personal answer or a performance.

Are these questions appropriate for this group?

This bank is rated teens. Kids and school banks are separate from adult banks. All our content is non-explicit, and even flirty prompts stay light.

Try a different kind of question.